37. Loops

In animation we use a lot of cycles to save time on repetitive action, such as walks or runs. A cycle is just an animation that loops i.e. the first frame and the last one are from the same motion and we don't notice a change in rythme when the animation starts again.

Looping a video can get very tricky, but it will save a tremendous time in animation..

For exemple I'm working on a shot where the guy walks toward the camera, it's a 10 second shot, witch would mean 120 frames to animate. Way to much.

So let's turn this video (video is speed up):

Original

into this cycle :

Drawing

The first step is to find where the action repeats:

Selection

Now the first and last frames are kind of the same but the guy is moving forward...  Rubbish... So let's scale and rotate him so it matches as much as possible.

Scale

It's starting to get there, but because it's video, nothing loops at the same frames. It needs to be fixed, element by elements:

Torso

Each individual part of the body is looped. If you don't pay attention to the background.

Legs

Then I put the guy back together:

Loop

Et voila, if you look only at the guy,  the video is looping. You can see that I don't loop the lower body and upper body at the same frame, same with the arm and the guitar. That's another tricky part, as it's important to keep a natural look, but once drawn:

Drawing

This fella can walk, forever!

An I only animated 21 frames!

Don't forget that first and last frame shouldn't be the same one, or you would have twice the same frame. You need to match 2 frames, and then remove the last one, if that makes any sense :)

It's the last day of my kickstarter if you wanna chip in, it's here: www.deadmansreachfilm.com

34. Kickstarter Update

backers Well the Kickstarter had an amazing start! We reached the initial goal in only 24 hours!

The initial goal was to cover the cost of finishing the film animation and the off costs, like festival inscription.

The new goal now includes the compositing of the film (putting all the animation layers together) and the sound recording!

I hope we can make it! So keep sharing the love!

Also I feel like the T-shirts don't get as much attention as they deserve, It's probably because I didn't talk about them in the video, so here we go:

T_Shirts

I'm planing to print the T-shirt with the AMAZING Dude Factory, this means that the printing quality will be beautiful.

They print on American apparel cuts, Male and Female!  You can also choose a variety of colors. Check it out, HERE, And it's only £25!

male

 

female

33. KickStarter is READY - Trailer

Ahoy! "Animating Deadman's Reach" KickStarter is ready to go live!

I will be launching it THIS THURSDAY, valentine's day.

And it will include Awesome Rewards!

Rewards

Don't miss it, Thuersday, for 30 days only! I will be trying to raise 7000£.

The preparation was bloody intense, but at least you''ll be able to enjoy making fun of me in the KickStarter video!

23. Kick-Starter

I'm seriously considering putting DeadMan's Reach on KickStarter. The main reason being that I'm starting week 23 of a production that was suppose to be 24 weeks. And I can't see how I can finish 7 mins of animation in 1 week... So I need to extend the production quite dramatically...

So what's this Kick-Starter thing?? Well kick-starter is a founding platform for creative projects.

Basically you pre-sell stuffs before  making a project, and you use the money you got from the sell to actually create the project. i.e. For an album, you pre-sell your album, then make the album, then send the album to the people how pre-bought it.

It's a one month process where you need as much word of mouth as possible to reach the amount you need to do (finish) the project. It's a all or nothing. If the amount is not reached you pay nothing and the project get nothing!

It's kind of what I started doing with the sell of the DeadMan's Reach sketch book, but on a completely different scale. (I would have done a Kick-Starter straight from the start but It wasn't available in the UK at the time).

For all of you who bought the book already there will be special, cheaper stuff!

Here are the products (Rewards) I would be selling:

The book, obviously:

T-Shirts:

Original Animation Drawings, like this one:

Original BackGrounds, like that one:

And some more surprises!

As always let me know what you think.

9. New BackGround

Last week was a bit slow, mainly due to the fact that I spend 5 hours colouring A THIRD of an A3 in red. Using a O.4 mm pen... Bloody Diner sits. It felt like Math lessons all over again!

Anyway, I'm one background behind, I will catch up somehow this week.

Mooe sent me the first draft of here Harry Nilsson's "One" cover, and it's brilliant,

I can't wait for you to hear it!

Mean while listen to here other songs, HERE. They're perfect for a monday morning. Or any other time!

This week plan is a bit serious...  Apart from the thursday afternoon Old Fashioned Stroll.

I need to sort out a proper PLANING for the backgrounds. I've finished 6 of them, out of 60 and I only have a few weeks to finish all of them.

I started by the hardest ones, yet I need a realistic schedule. Today starts the 9th week. It needs to get a bit more intense.

Any one care to Produce me?

The great news is that I am 20 Books away from adding 1 more month to the production! Making it a proper 6 month production.

Here is one of the new BackGrounds, a Motel Room:

Feel free to leave comments HERE

8. Diner

I've finished 3 backgrounds: a London Tube Station, a Diner and a Saloon so far. And I need to start working faster now,  I should draw at least another 4 Backgrounds this week.

I'll need to take a day to set up the animation tools (Line test and animation table) and scan the final drawings.

The sales of the book have dramatically slowed down,

so I'm just dropping a few lines to remind you that you can help finance the film

by buying a Deadman's Reach book HERE or by making your friends buy it!

Thanks!

And Here is the Diner:

You can let me know what you think of it, here.